I was really excited to finally play Incursion, an independently developed and published board game I bought months ago. The game is developed by Grindhouse Games, founded by two brothers from Texas. I actually found out about the game by reading a Houston Chronicle newspaper clipping my aunt sent me.
The game is set in 1949. World War II still rages and the Nazis have captured British held Gibraltar and turned it into a secret weapons research lab. Basically, the Nazis are straight out of Wolfenstein (zombies, man-wolves, chicks with guns) and the Americans use mechs.
I picked up the $50 game (plus S&H) for a few reasons: The setting looked cool, I love miniatures, they boasted of simple and accessible gameplay, and I wanted to support some indie Texans.
Let's start with the bad!