Showing posts with label cows. Show all posts
Showing posts with label cows. Show all posts

March 11, 2012

Expanding the Farm: Learning about Expansion Design


The Kickstarter campaign to raise money to manufacture Farmageddon went insanely well. It went so well, in fact, that our backers began clamoring for a fantastic stretch goal. our solution was a full expansion to the game. By full expansion I don't mean the 2-3 promo cards that folks might throw into a game, but something that significantly adds to the game.

I found, and still find, this prospect a bit terrifying. I'm worried it's a tinge cart before the horse and I'd vastly prefer to design without the pressure of over 1200 excited people. But, this is a good problem to have.

Expansion design is quite different from creating a new game. You have an existing structure you must work within or expand very carefully. You need to take what was balanced, add a few layers, then polish it again. But, unlike a digital game, you cannot just patch or overwrite the base experience. Oh boy.

The purpose of this post is to share some general lessons I've found as well as discuss some aspects of the expansion, which is currently titled Livestocked and Loaded.