Showing posts with label Space Encounters. Show all posts
Showing posts with label Space Encounters. Show all posts

October 8, 2011

How My Playtime De-Evolved




A few years ago the entirety of my discretionary income was spent on games for my Xbox 360, Playstation 3, and PC. The entirety of my free time was spent playing these games as well. The only games I played were digital. I sought Achievements and life was good.

Around this time I went on a trip to Australia with Beth and two friends. While shopping in Melbourne, I found a small, hole in the wall board game store. After hours of ogling clothes I didn't want, I escaped into the board game store like Peter leaping into the wardrobe in C.S. Lewis' tale.

February 21, 2011

Space Encounters: Rules

Space Encounters! is the first game I designed on my own outside of job. It is a big and unwieldy game from which I learned a lot. It's not the best game! But, I'm putting it out there in case somebody wants to spend 5 hours making all the pieces and another hour or two playing it.

Overall the game is cumbersome and tries to combine too many things.

Please enjoy and comment if you play it!

Note: I wrote about the design process for Space Encounters! fairly extensively in three previous posts, found here, here, and here.

The rules and content for Space Encounters! can be read here.


I will post the board layout later!

Copyright 2010 Grant Rodiek