Showing posts with label sci fi. Show all posts
Showing posts with label sci fi. Show all posts
January 25, 2012
Space Admiral Fleet Command 101
I don't play too many digital games these days because I constantly get the feeling of deja vu. I'm almost 30 and I guess I feel I've played it all. Thankfully, every now and then a game emerges that offers something completely fresh, yet familiar enough to make me all warm inside.
A game I've loved for a few years now is Neptune's Pride, developed by Iron Helmet. Iron Helmet has a focus on web-based strategy games, many of which are free to play and play out slowly over the course of days and even weeks. They also have a board game feel, which should come as no surprise to you is something I love.
I'm going to try to do two things in this post: get your frothing to try Neptune's Pride, but also, give you some tips on how to emerge victorious. It's a nasty universe, mostly because Admirals like me are in it.
February 21, 2011
Space Encounters: Rules
Space Encounters! is the first game I designed on my own outside of job. It is a big and unwieldy game from which I learned a lot. It's not the best game! But, I'm putting it out there in case somebody wants to spend 5 hours making all the pieces and another hour or two playing it.
Overall the game is cumbersome and tries to combine too many things.
Please enjoy and comment if you play it!
Note: I wrote about the design process for Space Encounters! fairly extensively in three previous posts, found here, here, and here.
The rules and content for Space Encounters! can be read here.
I will post the board layout later!
Copyright 2010 Grant Rodiek
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